Overlord
None
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village.
Information
| Advances from: | |
| Advances to: | |
| Cost: | 50 |
| HP: | 70 |
| Movement: | 7 |
| XP: | 100 |
| Level: | 3 |
| Alignment: | chaotic |
| ID | Vendeeni Overlord |
| Abilities: | regenerates |
Attacks (damage - count)
![]() | pincer melee | 17 - 2 blade | |
![]() | lasers ranged | 8 - 3 heat |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 40% |
![]() |
Cave | 4 | 20% |
![]() |
Coastal Reef | 4 | 20% |
![]() |
Deep Water | 99 | 20% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 3 | 30% |
![]() |
Frozen | 2 | 30% |
![]() |
Hills | 2 | 40% |
![]() |
Mountains | 99 | 20% |
![]() |
Mushroom Grove | 4 | 20% |
![]() |
Sand | 1 | 40% |
![]() |
Shallow Water | 4 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | 99 | 20% |
![]() |
Village | 1 | 40% |






















